Dendrite Connect is our global social learning platform that connects schools from every corner of the world, from the poorest to the richest, from the most advanced to the least well resourced, and enables them all to share resources, experiences and content with each other.
For every year group from age 8 to age 16 there is now a team based, whole year group, creative, innovation led STEAM challenge through which the students are opened up to the real world of 21st century careers and from which teachers can emotionally engage their students in the core curriculum areas of Science, Mathematics, Computer Science, Design, and the Arts.
For every year group from age 8 to age 16 there is now a team based, whole year group, creative, innovation led STEAM challenge through which the students are opened up to the real world of 21st century careers and from which teachers can emotionally engage their students in the core curriculum areas of Science, Mathematics, Computer Science, Design, and the Arts.
• Fly to the Line – Glider Challenge
• Build to the Line – Construction challenge
• Race to the Line – Model Rocket Car challenge
• Hover to the Line – Hovercraft challenge
• Robotics to the Line – Robotic Arm challenge
• Drive to the Line – Autonomous Car Challenge
• Navigate to the Line – Aerostat Drone challenge
Through Dendrite Connect, The Learning Partnership manages these large scale, national challenges and competitions to engage students from 8 to 16 years from as little as 50 pence per year per student.